Independent civilizations

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Independent civilizations occupy a single planet in a given system and have no ambitions of expanding in the interstellar space. Once encountered, your civilization can complete their quests (such as granting them technologies or destroying colonies they are threatened by) to increase their affinity for you.

The point? Every independent civilization gets a vote in the galactic council, counting towards a diplomatic victory.

If the relationship with a given empire is maxed out, then the civilization will offer annexation. Getting them within the borders of the empire (by constructing a base at any of the wormhole exits and marking the system as imperial territory) adds a high-level world to the empire and their votes are automatically tallied at the council.

Independents[edit | edit source]