Racial traits

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Racial traits are essentially racial picks updated for Master of Orion.

Income[edit | edit source]

Trading[edit | edit source]

Icon Name Description Cost
Trading treaties.png
Trade Goods Bonus Race gets +25% more Credits from Trade Goods project. 30
Trait trading goods.png
Trade Treaties Bonus Race gets +25% more Credits from Trade Treaties. 30

Population[edit | edit source]

Credits From Population[edit | edit source]

Icon Name Description Cost
Credits low.png
-25% This race generates less credits than normal. -40
Credits high.png
+25% This race generates more credits than normal. 50
Credits maximum.png
+50% This race generates much more credits than normal. 80

Food Consumption[edit | edit source]

Icon Name Description Cost
Food consumption reduced.png
-25% This race consumes less food than normal. 40
Food output low.png
-25% This race population generates less food than normal. -30
Food output high.png
+25% This race population generates more food than normal. 40
Food output maximum.png
+50% This race population generates much more food than normal. 70

Gravity Tolerance[edit | edit source]

Icon Name Description Cost
Gravity low.png
Low Gravity The race is not affected by low gravity. 30
Gravity high.png
High Gravity The race is not affected by high gravity. 60
Gravity high.png
All This race is not affected by low or high gravity. 100

Morale[edit | edit source]

Icon Name Description Cost
Morale low.png
-10% Morale is lower than normal. -40
Morale invariable.png
Strong Morale always stays the same. 60

No Pollution[edit | edit source]

Icon Name Description Cost
Pollution immunity.png
Enabled This race is immune to Pollution. 100

Population Growth[edit | edit source]

Icon Name Description Cost
Population growth low.png
-25% Population growth is slower than normal. -40
Population growth high.png
+25% Population growth is faster than normal. 30
Population growth maximum.png
+50% Population growth is faster than normal. 60

Production From Population[edit | edit source]

Icon Name Description Cost
Production low.png
-25% Production is slower than normal. -30
Production high.png
+25% Production is faster than normal. 30
Production maximum.png
+50% Production is faster than normal. 60

Research From Population[edit | edit source]

Icon Name Description Cost
Research low.png
-25% Research is slower than normal. -30
Research high.png
+25% Research is faster than normal. 30
Research maximum.png
+50% Research is faster than normal. 60

Starting Tech[edit | edit source]

Icon Name Description Cost
Advanced government.png
Government This race starts with Government technology researched. 30
Nuclear physics.png
Physics This race starts with Physics technology researched. 30
Bio technology.png
Biology This race starts with Biology technology researched. 30
Advanced engineering.png
Engineering This race starts with Engineering technology researched. 30

Homeworld[edit | edit source]

Homeworld Biome[edit | edit source]

Icon Name Description Cost
Home biome desert.png
Desert This race's homeworld is a desert planet. -30
Home biome arid.png
Arid This race's homeworld is an arid planet. -20
Home biome swamp.png
Swamp This race's homeworld is a swamp planet. -10

Homeworld Minerals[edit | edit source]

Icon Name Description Cost
Home minerals poor.png
Poor This race's homeworld is a mineral poor planet. It causes slower production than normal planets. -30
Home minerals rich.png
Rich This race's homeworld is a mineral rich planet. It allows faster production than normal planets. 30
Home minerals ultra rich.png
Ultra-Rich This race's homeworld is a mineral ultra-rich planet. It allows much faster production than normal planets. 60

Homeworld Specials[edit | edit source]

Icon Name Description Cost
Home research artifacts.png
Artifacts This race's homeworld has artifacts. They allow faster research. 10

Homeworld Size[edit | edit source]

Icon Name Description Cost
Home size large.png
Large This race's homeworld is a large planet. It supports a bigger population than normal planets. 10

Terraforming[edit | edit source]

Uber Planet[edit | edit source]

Icon Name Description Cost
Trait uber cavernous.png
Cavernous Uber-planet This race can transform arid planets into highly improved cavernous planets. 20
Trait uber grassland.png
Grassland Uber-planet This race can transform desert planets into highly improved grassland planets. 20
Trait uber tropical.png
Tropical Uber-planet This race can transform swamp planets into highly improved tropical planets. 20
Trait uber inferno.png
Inferno Uber-planet This race can transform volcanic planets into highly improved inferno planets. 20

Foreign affairs[edit | edit source]

Diplomacy[edit | edit source]

Icon Name Description Cost
Diplomacy high acceptance.png
Improved Negotiations The race has higher chances of others accepting deals. 20
Diplomacy improved effects.png
Improved Disposition Positive actions have better diplomatic consequences and negative actions have softer diplomatic consequences. 30

Espionage[edit | edit source]

Icon Name Description Cost
Espionage low.png
-25% Espionage is lower than normal. -5
Espionage high.png
+25% Espionage is better than normal. 30
Espionage maximum.png
+50% Espionage is much better than normal. 60

Counterespionage[edit | edit source]

Icon Name Description Cost
Counterespionage low.png
-25% Counterespionage is lower than normal. -5
Counterespionage high.png
+25% Counterespionage is higher than normal. 40
Counterespionage maximum.png
+50% Counterespionage is 50% more effective than normal. 60

Warfare[edit | edit source]

Assimilation Power[edit | edit source]

Icon Name Description Cost
Assimilation power low.png
-25% Assimilation of invaded races is slower than usual. -5
Assimilation power high.png
+25% Assimilation of invaded races is faster than usual. 30
Assimilation power immediate.png
Immediate Assimilation of invaded races is immediate. 60

Ground Combat Rating[edit | edit source]

Icon Name Description Cost
Ground combat low.png
-25% Ground Combat Rating is lower than normal. -5
Ground combat high.png
+25% Ground Combat Rating is higher than normal. 20
Ground combat high.png
+50% Ground Combat Rating is higher than normal. 40

Ground Units[edit | edit source]

Icon Name Description Cost
Ground units marines rate.png
Marine Training Rate Marines are generated 50% faster. 30
Ground units extended barracks.png
Extended Barracks This race can host 4 more marines at each colony. 30

Beam Attack[edit | edit source]

Icon Name Description Cost
Ship attack low.png
-25% Beam Attack is lower than normal. -20
Ship attack high.png
+25% Beam Attack is higher than normal. 20
Ship attack maximum.png
+50% Beam Attack is higher than normal. 40

Ship Auto Repair[edit | edit source]

Icon Name Description Cost
Ship auto repair.png
Enabled Ships fully auto repair after combat. 20

Ship Cost[edit | edit source]

Icon Name Description Cost
Ship cost reduced.png
-10% Cost of ships is lower than normal. 20

Beam Defense[edit | edit source]

Icon Name Description Cost
Ship defense low.png
-25% Beam Defense is lower than normal. -20
Ship defense high.png
+25% Beam Defense is higher than normal. 30
Ship defense maximum.png
+50% Beam Defense is higher than normal. 70

Ship Improvements[edit | edit source]

Icon Name Description Cost
Ship combat speed.png
Combat Speed Bonus Increased combat speed, by 25%. 30
Ship travel speed.png
Travel Speed Bonus Increased travel speed by 25%. 30
Ship stealth.png
Stealth This race's ships can get closer to opponents without being detected (50% penalty to enemy detection ranges) 40