Resources

From Master of Orion Wiki
Jump to: navigation, search

Resources are a strategic commodity that can be used to lower the cost of advanced technology and as a bargaining chip with other races. In order to tap a resource, a mine or a colony has to be established to exploit them.

List of resources[edit | edit source]

Armor resources[edit | edit source]

Icon Name Effect
Titanium.png
Titanium Harvesting Titanium reduces 50% of the Production cost when building ships with Titanium Armors.
Tritanium.png
Tritanium Harvesting Tritanium reduces 50% of the Production cost when building ships with Tritanium Armors.
Neutronium.png
Neutronium Harvesting Neutronium reduces 50% of the Production cost when building ships with Neutronium Armors.
Zortrium.png
Zortrium Harvesting Zortrium reduces 50% of the Production cost when building ships with Zortrium Armors.
Adamantium.png
Adamantium Harvesting Adamantium reduces 50% of the Production cost when building ships with Adamantium Armors.
Xentronium.png
Xentronium Harvesting Xentronium reduces 50% of the Production cost when building ships with Xentronium Armors.

Computer resources[edit | edit source]

Icon Name Effect
Silicon.png
Silicon Harvesting Silicon reduces 50% of the Production cost when building ships with any Computer.

Reactor resources[edit | edit source]

  • These resources halve the costs of manufacturing ships with their respective reactors.
Icon Name Effect
Deuterium.png
Deuterium Harvesting Deuterium reduces 50% of the Production cost when building ships with Deuterium Reactors.
Iridium.png
Iridium Harvesting Iridium reduces 50% of the Production cost when building ships with Iridium Reactors.
Urridium.png
Uridium Harvesting Uridium reduces 50% of the Production cost when building ships with Uridium Reactors.
Thorium.png
Thorium Harvesting Thorium reduces 50% of the Production cost when building ships with Thorium Reactors.

Tradeables[edit | edit source]

  • Tradeable resources can be exchanged as part of diplomatic actions, but offer no bonuses in themselves.
Icon Name Effect
Vespene gas.png
Vespene Gas Tradeable Resource
Marsh gas.png
Marsh Gas Tradeable Resource
Helium gas.png
Helium Tradeable Resource

Local resources[edit | edit source]

  • Local resources cannot be traded.
Icon Name Effect
Gold.png
Gold Gold gives a +2 credits boost to the colony.
Zafire.png
Gem Gem gives a +2 credits boost to the colony.
Ruby.png
Artifacts Artifacts grant a +2 Research boost to the colony.
Thulium.png
Dark Quartz Dark Quartz gives a %Production boost to the colony.
Urridium.png
Seagrass Seagrass gives a +2 Food boost to the colony.
Deuterium.png
Red Fungus Red Fungus gives a +2 Food boost to the colony.