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Master of Orion Wiki
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Ship weapons
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Ship weapons
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==Strike craft bays== * Replacing weapon systems on larger [[ship types|ship classes]], bays allow the ship to deploy wings of strike craft to protect it from attacks or attack enemy vessels. {|class="wikitable" width="100%" !width="15%"| Name !width="10%"| Image !Description !width="10%"| Production cost !width="10%"| Size |- ![[Fighter bays]] |[[File:fighter_bays.png|x100px|center]] |Fighter bays allow a ship to carry a squadron of [[Fighter|Interceptors]], short-range fighters launched during combat to harras the enemy. Each fighter is equipped with the best point defense-enabled energy weapon available, as well as the best amor and targeting computer. Fighter Ships must periodically return to their carrier for repair, rearming, and refueling. | 40 | 100 |- ! [[Bomber bays]] |[[File:bomber_bays.png|x100px|center]] |Bomber Bays carry short-range [[bomber]]s similar to Interceptors, except that these are fielded with a single high-yield torpedo. Bombers fly out to their target, drop their payload at point-blank range, then return to the carrier for repairs, rearming, and refueling. |70 |100 |- ![[Heavy fighter Bays]] |[[File:heavy_fighter_bays.png|x100px|center]] |HFBs carry powerful fighters armed with both energy weapons and torpedoes. [[Heavy fighter]]s are the highly advanced fighters: more resilient, yet fast and maneuverable like Interceptors while still packing the same high-yield payload of a Bomber. Fighter Ships must periodically return to their carrier for repairs, rearming and refueling. |100 | 100 |} [[Category:Master of Orion ship weapons| ]] [[Category:Master of Orion ship modules]]
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