Klackon

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Klackon
Klackon2016.png
Klackonlogo.png
General information
GovernmentHive
PersonalityTireless, Uncreative, Hive-minded
Race traitsHomeworld minerals: Poor
Uber planet: Cavernous
Food from population: +50%
Production from population: +25%
Starting Tech: Biology
Politics and geography
HomeworldKholdan
LeaderIxitixl

Klackon are one of the major civilizations in Master of Orion.

Background[edit | edit source]

Master of Orion[edit | edit source]

Klackons — The Klackons are a large ant-like race with an extremely ordered society. Each individual is born to serve a single purpose, and does so without question. As a result, the Klackons are mobilized into an industrious society where each unit of population produces double the output of other races. The Klackon’s bonus is cumulative with planetology bonuses. Klackons excel in quickly making productive new colonies.

Master of Orion II: Battle at Antares[edit | edit source]

The Klackons are an insectoid people from a large home world. Though they're not exactly a hive mind, the Klackon communications system is fast and efficient, and the population is completely satisfied with their lives. This is reflected in their extreme industriousness. Klackon farmers produce 1 more food each than those of other races, and their workers also give +1 to production. The entire race communicates, thinks, and operates virtually as one. All this makes the Klackon practically, if not actually, a shared consciousness, and has paved the way for their successful Unification government. The down side to all this thinking alike is that the Klackons are rather Uncreative.

Master of Orion 3[edit | edit source]

Note that Master of Orion 3 canon diverges greatly from the other titles in the series. The following content is not necessarily relevant to Master of Orion: Conquer the Stars.

The Klackon Hive Mind is the ultimate picture of a harmonious society working for the greater good of all. The Klackons revere this purity of social form, not even noticing the cost in creative or original thought. This unity of purpose makes the Klackons brutally industrious and organized, with leaders born for their tasks and directing the masses without question.

Master of Orion: Conquer the Stars[edit | edit source]

Manual[edit | edit source]

The Klackon Hive is virtually free of all rebellion and resistance to social order. Klackon are born knowing all they need to know of the world and their place in it. Each individual fulfills a role in society that they were meant to perform without question. The concerns of inferior races are foreign to the Klackon; as a result, they lack the ability to empathize with the plights of others.

In-game[edit | edit source]

Deep in the caves of Kholdan, the insect-like Klackon evolved to form the Hive, a unified consciousness stretching from Drone to Queen.

As such, the industrious Klackon have no individual needs, no desires and no ambitions other than the benefit of the Hive itself. This effectively makes them tireless workers and fearless warriors, each and every one willing to give their lives for the Hive.

Having nearly exhausted their home planet, the Hive has begun its galactic expansion in search of more resources and room to grow.

Website[edit | edit source]

The Klackon, born into their societal roles, live in perfect harmony. They work for the good of the community rather than serving the desires of the individual. In fact, the Klackon are seemingly born without personal interests, assuming the identity of the Hive from birth. They do not worry about traitors or morale, and as such are one of the few domestically at peace races. Kholdan, the home world of the Klackon, is a harsh planet under the gaze of a relentless sun. Most of the edible vegetation of from Kholdan is encased in a thick shell which must be cracked in order to access the softer flesh. Kholdan's viable water reserves are connected in a vast series of interconnected underground caverns, where the Klackon build their elaborate subterranean cities.

The early history of the Klackon is mostly unremarkable due to their lack of internal struggle. The Klackon began as mindless insects who were solely motivated by the demands of survival on a harsh planet. Over many millennia, the Klackon became more intelligent and aware but the Klackon identity remained unchanged.

They are still bound by duty, evolution, and tradition. The Klackon have a unification government which is headed by a Queen who serves as a galactic representative of the race. The Queen's role is to make critical decisions on behalf of the Klackon hive on the intergalactic stage. The primary intergalactic agenda of the Klackon is to protect the people at any cost. Every citizen, from the Queen to the lowest worker, will fall into place and die for the sake of the Hive.

Characteristics[edit | edit source]

Tireless, Uncreative, Hive-minded

  • Industrialist Industrialist (4)
    Industrialists emphasize factory construction. They prioritize research into areas that will increase production capacity.
    • Starting Technology: Physics
    • Production from Population: +25%
  • Subterranean Subterranean (2)
    Living underground, this race ignores the light of the sun as much as possible and carves out its dark existence beneath the surface.
  • Uncreative Uncreative (-5)
    This race is a bit slow, not very interested in new technology or science, and would rather let someone else do the thinking so they can relax or play.
    • Technology: Uncreative
      Get a random technology when researching a technology node with optional applications.
    • Research from Population: -25%
  • Food from Population Food from Population: +50% (7)

The Klackon traits cost a total of 8 points, a combination that would be legal as a custom race, with two points leftover (10 points maximum).

Relations with other races[edit | edit source]

Strategies[edit | edit source]

Gallery[edit | edit source]

Master of Orion II[edit | edit source]

Master of Orion: Conquer the Stars[edit | edit source]

Master of Orion races