When a random event occurs a GNN report will pop up to inform you about it. Random events can be beneficial or harmful.
List of random events[ | ]
Event | Type | Effect |
---|---|---|
Population boom | Positive | Growth requirements halved in colony. |
Wealthy merchant | Positive | Empire receives between 100 and 700 as a donation. |
Major breakthrough | Positive | Instant discovery of currently researched technology. |
Mineral upgrade | Positive | Planet mineral richness increases by one rank. |
Deadly plague | Negative | Food output halved unless a cure is researched. |
Computer virus | Negative | Research points accumulated for current technology halved. |
Mineral downgrade | Negative | Planet mineral richness decreases by one rank. |
Supernova | Negative | All planets in the system reduced to asteroid belts unless the event is prevented. |
Minor quake | Negative | Two buildings randomly destroyed in colony. |
Violent quake | Negative | Half the buildings destroyed and half the population killed in colony. |
Industrial accident | Negative | 95% pollution on colony. |
Mysterious explosion | Negative | One random ship in the fleet destroyed. |
Supernova[ | ]
A sun is about to supernova which destroys an entire system, reducing all planets to asteroid belts. To stop this you have to assign population in the system to research a solution. If you have produced enough science points in a random amount of turns the supernova can be averted.
Deadly Disease[ | ]
A deadly disease strikes one of your planets and halves population growth (effectively halving food production). To find a cure you have to assign population to research. After enough research points are accumulated, a cure is found and the food production is restored.
Planet mineral richness increase/decrease[ | ]
Either through a random discovery of new mineral deposits or random depletion of existing ones the production rating of a planet can increase or decrease one grade, respectively. The player has no control over discovery or depletion of mineral deposits.
Earthquake[ | ]
An earthquake strikes one of your planets. Earthquakes come in minor or major varieties, both will destroy buildings on the planet in varying amounts.
Computer Virus[ | ]
A computer virus is detected and in effect cuts your total research In half.
Population Boom[ | ]
A population boom doubles the growth rate at a planet for a random amount of turns, until the population boom subsides. Both the start and the end of the event is announced over GNN.